Graphical Modeling and Animation of Ductile Fracture
In this paper, we describe a method for realistically animating ductile fracture in common solid materials such as plastics and metals. The effects that characterize ductile fracture occur due to interaction between plastic yielding and the fracture process. By modeling this interaction, our ductile fracture method can generate realistic motion for a much wider range of materials than could be realized with a purely brittle model. This method directly extends our prior work on brittle fracture [O'Brien and Hodgins, SIGGRAPH 99]. We show that adapting that method to ductile as well as brittle materials requires only a simple to implement modification that is computationally inexpensive. This paper describes this modification and presents results demonstrating some of the effects that may be realized with it.
James F. O'Brien, Adam W. Bargteil, and Jessica K. Hodgins. "Graphical Modeling and Animation of Ductile Fracture". In Proceedings of ACM SIGGRAPH 2002, pages 291–294. ACM Press, August 2002.
Shown in the SIGGRAPH 2002 Electronic Theater